My Computers Video Game Page

This is the home to to all my video game creations.

Today we got our first introduction to Scratch and BYOB. We were given the task of making a simple pong game, it may sound easy but it was very hard. Finding the correct combonation of code to have it move randomly, bounce off walls, and the paddles, and to keep score, but I finally cracked it, not using the help section, youtube, or the internet in general, and this is how it turned out.


this looks very simple but the code is a little more complex, as you can see it even took two screen shots to get it all


Today I was working on a few new games, one I call jumpy, fairly simple but difficult, and my own take on the classic game, brick breaker First My jumpy game.



There are two sets of code here, the first is the jumping code that I made, and the second is for the ball that is fired at the character. The goal of the game is to survive. At the start of the game the game timer resets and starts to launch the balls from the cannon, later in the game the difficulty increases launching a second, faster ball at the target.
This is my second game, based off the game brickbreaker it is close but is my own version. With a few modifications, aswell as complications.

Here are the two code sections, the first for controlling the movement of the ball, and the second dealing with the shift of the bricks, pink to grey, and into a solid object. One problem I faced at first was to how to remove the blocks once they were hit, first I had them blend into the background, but the points would go up if it was hit, then I had an idea, once hit they become solid, so the ball can bounce off, and create obstacles in the way to make a bigger challenge.


Today, in my opinion, we made the coolest type of game ever, multiplayer shooter. Using BYOB we were able to make a game that allowed people to connect to the others computer in BYOB, share there own sprite so the other can see it on their screen, and be able to shoot at eachother, raking up points with each hit.
this took all day to get the codes in order, and the amount of code needed was immense. This was my favorite week of expeditions so far, creating all these games was very fun to do and am looking forward to the next week to come.

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